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American Truck Simulator

Generating the server package, keeping DLC in sync and what the panel exposes.

Last updated: 2026-07-21

Everything in Your panel applies. ATS works the same way as its European sibling — if you also run Euro Truck Simulator 2, everything below will look familiar.

Startup parameters

Everything else comes from the server package.

The server package file

ATS dedicated servers are configured from a package generated inside the game, not from a config file you edit on the server.

  1. Set up the session in your own copy of the game, with the state DLC and mods you want
  2. Generate the server package
  3. Upload it through the file manager or SFTP

Regenerate and re-upload it whenever your mod or DLC lineup changes. A stale package is the usual reason players cannot join or end up in a session that does not match theirs.

Matching DLC

Effectively everyone in the convoy should own the same map DLC and load the same mods. ATS has a lot of state DLC, and a mismatch tends to show up as a failed join rather than a clear error.

Agreeing on one setup and sharing a Steam Workshop collection keeps this manageable.

Memory

Plans start at 2 GB. ATS is light — the server coordinates a convoy rather than simulating a world.

Consider more headroom if you run a stack of state DLC together, layer mods on top, or want the session running permanently for a bigger group.

Slots

The slot number is set in the server configuration. Like ETS2, this is a game built around small groups driving together rather than large populations.